I can highly recommend this course. Zacharias not only takes you through the process, he also explains why he is doing things in a certain way and what would be alternatives. So you get a good understanding of the workflow and the pros and cons. It is well-structured and due to lifetime access you have a great source to refresh your knowledge about sculpting in blender. The course is more about the technical side and workflows and less about the fundamentals of sculpting like design, anatomy and composition. Zacharias talks about those topics here and there, but it is not the main focus of this course. After this course, I would like to learn more about posing workflows/ rigging for sculptings with more dramatic poses. And about creating sculpts for miniature games and their special requirements. Can you recommend a course which is about that topic (preferably in Blender)? Maybe it is part of the "PART 3: Epic Creature" ? :)