I'm about a 3rd of the way through this course but I completed the Beginner Course with the Apples before I started this one, so I'm familiar with how these courses work. Launch Pad goes into greater detail about how the various features of Blender work before you start the actual project. In some ways I wish I had done the 1st few chapters of this one before the Apple tutorial, as I have no background in 3D design and Blender is about as far from user-friendly as one could get. If you try to learn it on your own or search up random YouTube videos, you will experience no end of frustration.
If you are like me with no experience and a slightly mushy brain, you will like this course. It is well explained, broken into bite sized chunks and perfectly achievable. If you are a little bit experienced, you can easily identify the sections you might safely pass over.
This level of training would also cost a whole lot more elsewhere. I took courses in Photoshop and Illustrator years ago at my local community college and paid around $800 cdn per course. (Cover your eyes Zach!)
There are advantages and disadvantages to distance training. I can't get instantaneous answers when I have a problem (although many of the answers are in the chat under the video) but I can work on my own computer and don't have the hassle of driving anywhere. And honestly, I've never had to wait more than a few hours for help and nothing has ever been unresolvable.
I also like that CGBoost has a whole community on Facebook and I can look at other people's ideas and see what they have to say. I haven't ventured into Discord but that is out there too. An interconnected community is, in my mind, a good sign of a well respected and quality program.