Let me start this quick personal review with a quote by Frank Herbert "A beginning is a very delicate time." - that refers to Blender itself and also to a tutorial.
Maybe I came across Blender a little less than a year ago. What can I say, I was deeply impressed by all the possibilities the program offers. And everything even without a license fee!
But the unmanageable possibilities make it very difficult to get started. YouTube is a source for more information but the number of high quality videos is low and/or hard to find. Also there is the huge danger to get lost in thousands of videos. On the one hand as you can't find what you are looking for and on the other because of so many great effects someone has done. At the end of the day you are at the same point as endless hours before.
At that time Blender 2.8 was brand new and due to a complete different interface learning content was even harder to find.
So why not take a basic course and see it's worth the money.
In retrospect, a good decision.
The extensive fundamentals videos at the beginning almost scared me, but as soon as the actual project started, the course was great (hint: if you do the course and it's getting boring just jump to the modeling exercise and come back later!). I had to restart my car model a couple of times as I've messed up the topology to the point of no return. But except of those initial problems it was easy to follow the course. Zach teaches in a pleasant voice, calmly without stress and leads you through the many steps to the result. You are always encouraged to realize your own ideas. At all times you know why certain steps are necessary - in my opinion this is an essential point for all teaching content. In many courses, little attention is paid to this. But it really doesn't help to admire the teacher's magic for your own development if you don't know why he does this or that.
Another advantage of this course are the many ways to ask for help: via the website, Facebook or new also Discord. Blender is changing its interface almost every release, which can make a beginner sweat. Great if you get short-term answers from the community or from the master personally.
In summary a great way to start into the world of blender or if you just have little experience to learn and consolidate the basics.
Suggestions / Wish list:
As already mentioned, the basic videos were almost too much for me at the beginning. Maybe you should start with the project right away and gradually add the additional material or summarize it in a chapter later on.
There was also the question in the feedback survey: short vs. long videos. I can't answer this question in general. To quickly look up how something works, short videos are very good (maybe max 5 min). If you continue to work on the scene they should be not too short (> 5 min). In case of this course you've found a good compromise.
Maybe a bit more on the topic: "rescue the mesh". It is covered in the tutorial but it could be more for my taste. How to avoid topology issues, why should I care, how can I simplify / smooth the underlying grid if it got too ripple, ...
Minor issue: The single videos should have also the chapter number in the name. I've downloaded the zip archives and started to extract them all in a single directory ... what a mess. A lot of 01_*** which are not related to each other, so I deleted everything and extracted them each in the right subdirectory.