I'm not new to 3d software since we're using with the studio a different DCC package for about 10 years. When the Blender 2.80 final release was getting closer (and now officially launched), we were getting more and more interested in this software.
Looking around on YouTube a way to get started in Blender we've found for sure many free videos and tutorials, but all of them lacked a structured way to learn.
Zach Reinhardt's "Blender 2.8 LaunchPad" on CG Boost has two strong qualities: the first, he doesn't give for obvious any concept or action in Blender. In this way, you really learn all the single and small aspect of the software that speeds up your daily work.
The second aspect is the general creativity he put inside the class: every lesson is explained with some cool looking scene, giving a nice, fresh and enjoyable way to go through the different chapters.
I can only suggest this class not only to all the new users and people approaching a 3d software but also to the 3d artists that were using a previous package and want to dive in a professional way in the world of Blender.